The Main Elements and Basic Principles of Game Design

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Developer Insight

May 25, 2018, 5:42 p.m.

The game is what we play. But let’s dig into the details and find out more about its design and development processes.

What is Game Design?

Game design is the game creation process that includes content and rules. Game design is the process of creating goals that a player wants to achieve and the rules that a player will follow in the process of making meaningful decisions on the way to achieving these goals. When you design games, you need to follow main principles which form the game:

1) Mechanics

These are all the rules and processes of your game. Mechanics describe the purpose of the game, methods that a player can or cannot use in the process of achieving this goal and what happens when he chooses a method suitable for progress. Mechanics is what makes a game to be the game. The main goal of the developer is to come up with a fun, captivating core mechanics and create a game around it.

2) History

History is the sequence of events that occur in your game. When you have a story that you want to tell through the game, you need to decide on the mechanics that will strengthen the story and ensure the development of the story. What Is a Game Without a Challenge? The game is, first of all, a challenge. For the game to be fun, we need a challenge, a test and a goal. And so we found the answer to the question a game without a challenge it's not a game, it's a toy. This is not always a bad thing because such popular games as Minecraft and The Sims can be called toys. Since they do not contain a challenge (but players can set their own challenges).

3) Aesthetics

This is how your game looks, sounds, smells, tastes and how it feels. Aesthetics is an extremely important aspect of game design because it has the most direct relationship to the experience that the player receives. Moreover, the game should reward players. For example, a scoring system that would encourage players to play again as this makes players happier.

4) Technology

Game mechanics development applies not so much to the sphere of "high technology" as to the materials and interactions that ensure the functioning of your game. The technology that you choose for your game allows you to program it to perform the desired actions and ignore all the others. All new games should definitely be innovative whether it's 3D game development or something else.


It is necessary to consider all four elements because all the elements are equally important and they all equally affect each other. Each of them equally affects the experience that the user receives in your game which means that everyone deserves equal attention.